Negaverse Hit Squad A G+ hangout game. First session approximately 18.5 hours from this post (scheduling can be bent around volunteers). Your assignment: assassinate the evil Justice League of the Negaverse. ---- Interested? Rules below:
We'll be using (Advanced) Marvel Super Heroes/FASERIP, which you can download here.
Character generation is modified as follows: 100 pts total for attributes (FASERIP) including Popularity and Resources. (So spending 30 pts on Strength gets you a strength of 30.) 50 pts for powers. You can use the powers from the Ultimate Powers book if you like. Skills: You get d4 non-combat skills free. More skills cost 10 pts per skill. Martial Arts works differently than the book, though: basically it's 15 points (like karma points) you can add to any physical or psyche roll once each round and you can Slam or Stun anyone if you get that result. It costs 20 points. You can also buy Super Martial Arts as a power (like Iron Fist) if you want a bigger pool of points than 15.
You can get more points to spend on any of this by choosing General Drawbacks or more points to spend on a specific power using Restrictions on Powers General Drawbacks:
Age: below 18 or over 60 and it matters +15 points
Fugitive +15 pts
Irrational attraction to (person, place, thing, concept)-- +10 for minor (green feat to avoid) +15 for major (yellow feat to avoid) +25 for huge (red feat to avoid) Irrational fear +10 for minor +15 for major +25 for huge
Physical Handicap +10 for minor (no sense of smell, trick knee) +15 for major (hemophilia, wheelchair) +25 for huge (blind, mute, missing a limb)
Insanity +10 for minor +15 for major +25 for huge
Rage +10 for minor +15 for major +25 for huge
Addiction +10 for minor +15 for major +25 for huge
Strange Appearance: + 20
Vulnerability (a la Kryptonite) +10 for minor +15 for major +25 for huge
Miscellaneous other drawback +10-25 ask.
Restrictions On Powers:
Range: Touch +15 for that power
Power always on that normally wouldn't always be +15 for that power
Burns out on a white FEAT +25 for that power
Power Restriction (doesn't work on yellow, etc.) +5 for minor +15 for major +25 for big deal restriction